Assassin's Creed is a media franchise from Ubisoft based on a series of cross-platform PC games. The first game was released in 2007, the last - Assassin's Creed Odyssey - in 2018. Most parts of the franchise are open-world adventure games with a special focus on stealth movement and parkour.
The Assassin's Creed games take place at different times in human history and in different countries, against the backdrop of various historical events, such as the Third Crusade or the Great French Revolution, with the addition of science fiction, mythology and cryptohistory themes. The unifying storyline, spanning the 21st century, tells the story of the centuries-old secret struggle between two organizations - the Templars and the Assassins. According to a report published by Ubisoft in September 2016, the cumulative sales of the Assassin's Creed series exceeded 100 million copies.
In the early 2000s, Canadian developer Ubisoft Montreal launched games based on the Disney franchise. One of the studio employees, Patrice Desile, after the release in 2001 of the game Donald Duck: Goin 'Quackers [fr], in the development of which he participated as the chief designer, thought about releasing more games. "serious". Around this time, another Ubisoft Montreal development team had completed development of the successful Tom Clancy's Splinter Cell, and the studio was now looking for ideas for their next major project. This project was a relaunch of the Prince of Persia series of games.
Desile had several ideas for this reboot. The creator of Prince of Persia, Jordan Meckner, was invited to Montreal, who was shown a short video where the prince achieved his goal through the art of parkour, in particular - running on walls. After the video was shown, Mekner agreed to participate in the development of the game and wrote the script for the new prince of Persia, with Desile being appointed chief designer. The reboot was titled The Sands of Time and upon release became one of the studio's most successful games. Ubisoft immediately began production of the sequels, and most of The Sands of Time's team continued to develop them. However, Desile and 6 other developers had the creative freedom and began working on the Prince of Persia game for the next generation of consoles.
Development of the new game began in January 2004. Desile, being a fan of history, began to research the history of Central Asia and founded the Hashashin Order, a 12th century sect that later developed. served as a prototype for the Order of the Assassins. The development team wanted to implement the same movement system in their game as in Sands of Time, but the project was supposed to have an open world. However, the developers did not have an engine on which to build this type of game. The first 2 years of development, the game was called Prince of Persia: Assassins, but before GDC 2006 it was changed to Assassin's Creed.
As the concept of the game became more specific and the team began to move into pre-production and production stages, the developers realized that they needed help creating such an ambitious game. The team quickly began resupplying staff. According to Stefan Austodorian, an artificial intelligence and gameplay programmer who joined the development in October 2004, Jade Redmond joined the team as a producer around the same time. When Assassin's Creed was released in 2007, 190 people were involved in its development.
Assassin's Creed was originally released on November 14, 2007. Two years later, in 2009, a sequel was released - Assassin's Creed II. Its sequel, Assassin's Creed: Brotherhood, was released in 2010, and the triquel Assassin's Creed: Revelations was released in 2011. Assassin's Creed III was released on October 30, 2012. The next part of the series, Assassin's Creed IV Black Flag, has been released. October 29, 2013 and became the first game in the series to be released on the eighth generation PlayStation 4 and Xbox One.
In 2014, 2 main games of the series were simultaneously released: Assassin's Creed Unity was officially announced on March 21, 2014, and Assassin's Creed Rogue - on August 5 of the same year. The first game was developed for eighth generation consoles and Windows personal computers, while the second was originally planned for release as the last game in the series for the seventh generation. Both games were released on November 11, 2014. Assassin's Creed Syndicate was released in 2015.
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